Take note of how your opponent reacts after being hit by this, and take care to not overextend by dashing up immediately afterwards as you may just run into something. Donovan will typically be at about neutral give or take. The main thing you must keep in mind when anti-airing with this normal, is you generally are not going to be getting any significant frame advantage after anti-airing someone with this as there is simply too much recovery. Use this in a similar way that Bishamon uses dash MP.Īs Donovan as a character is one who lives off of damage achieved from pokes, and this being his most damage normal tied with j.HP, it is very important to work this into your game plan. It actually hits high enough up to catch floating Anakaris. Works well from a dash or just doing it raw. Normal Moves Standing Normals with Killshread EquippedĪmazing anti-air, and one of Donovan's most important normals. It must be kept in mind though, that every character can win in Vampire Savior if you have mastered all of the game mechanics, and I don't think Donovan can be considered hopeless. My perspective right now is that while Donovan has a few decent to strong tools, he is not a very good character, and further playtesting would position him in near the lower end of the tiers. In addition, if the opponent does get in (or the worst happens and you are cornered), prepare for some difficult blocking as Donovan is one of the tallest characters and has one of the absolutely fattest hurtboxes. At this point, you may just say, "Well I'll zone and poke people to death with my awesome normals", and for a time that may feel like a real answer, but due to the regenerative health of Vampire Savior one off pokes do not do nearly enough damage in the end. Though, unlike Jedah, his tools for getting back in are not nearly as overwhelming. In addition, he suffers from the problem Jedah has, which is that his typical chains do not combo into knockdown. He has a few extremely strong normal attacks, which individually deal decent damage, but they do not leave him in position or at the frame advantage necessary to convert it to the type of pressure Vampire Savior is known for. 11.2 Ground Normals with Killshread Un-Equippedĭonovan in Vampire Savior is a poke and counter-poke character.11.1 Ground Normals with Killshread Equipped.10.2 Ground Normals with Killshread Unequipped.10.1 Ground Normals with Killshread Equipped.9.4 Killshread Equipped c.LK > c.MP > c.MK > c.HK Combos On.9.3 Vampire Savior Arranged Dash Link Combos.9.2 Vampire Savior Arranged Jump in Combos.2.2 Crouching Normals with Killshread Equipped.2.1 Standing Normals with Killshread Equipped.